Project Zomboid
Random Zombies
Показані результати 11–20 із 22
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Оновлено: 16 черв. 2022 о 10:06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Оновлено: 14 черв. 2022 о 14:27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Оновлено: 12 черв. 2022 о 12:56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Оновлено: 12 черв. 2022 о 0:34

proper initialization for solo, mp client and mp dedicated server

Оновлено: 11 черв. 2022 о 23:30

fix logic specific to dedicated servers

Оновлено: 11 черв. 2022 о 14:17

Public release

Оновлено: 10 черв. 2022 о 12:23

Оновлено: 8 черв. 2022 о 16:15

Оновлено: 8 черв. 2022 о 13:26

Оновлено: 8 черв. 2022 о 12:36