Project Zomboid
Random Zombies
Показване на 11 — 20 от 22 постъпления
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Обновление: 16 юни 2022 в 10:06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Обновление: 14 юни 2022 в 14:27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Обновление: 12 юни 2022 в 12:56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Обновление: 12 юни 2022 в 0:34

proper initialization for solo, mp client and mp dedicated server

Обновление: 11 юни 2022 в 23:30

fix logic specific to dedicated servers

Обновление: 11 юни 2022 в 14:17

Public release

Обновление: 10 юни 2022 в 12:23

Обновление: 8 юни 2022 в 16:15

Обновление: 8 юни 2022 в 13:26

Обновление: 8 юни 2022 в 12:36