Project Zomboid

Project Zomboid

Random Zombies
Viser 11–20 av 22 bidrag
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Oppdatering: 16. juni 2022 @ 10.06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Oppdatering: 14. juni 2022 @ 14.27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Oppdatering: 12. juni 2022 @ 12.56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Oppdatering: 12. juni 2022 @ 0.34

proper initialization for solo, mp client and mp dedicated server

Oppdatering: 11. juni 2022 @ 23.30

fix logic specific to dedicated servers

Oppdatering: 11. juni 2022 @ 14.17

Public release

Oppdatering: 10. juni 2022 @ 12.23

Oppdatering: 8. juni 2022 @ 16.15

Oppdatering: 8. juni 2022 @ 13.26

Oppdatering: 8. juni 2022 @ 12.36