Project Zomboid

Project Zomboid

Random Zombies
11-20 van 22 items weergegeven
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Update: 16 jun 2022 om 10:06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Update: 14 jun 2022 om 14:27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Update: 12 jun 2022 om 12:56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Update: 12 jun 2022 om 0:34

proper initialization for solo, mp client and mp dedicated server

Update: 11 jun 2022 om 23:30

fix logic specific to dedicated servers

Update: 11 jun 2022 om 14:17

Public release

Update: 10 jun 2022 om 12:23

Update: 8 jun 2022 om 16:15

Update: 8 jun 2022 om 13:26

Update: 8 jun 2022 om 12:36