Project Zomboid

Project Zomboid

Random Zombies
Näytetään 11–20 / 22
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Päivitys: 16.6.2022 klo 10.06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Päivitys: 14.6.2022 klo 14.27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Päivitys: 12.6.2022 klo 12.56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Päivitys: 12.6.2022 klo 0.34

proper initialization for solo, mp client and mp dedicated server

Päivitys: 11.6.2022 klo 23.30

fix logic specific to dedicated servers

Päivitys: 11.6.2022 klo 14.17

Public release

Päivitys: 10.6.2022 klo 12.23

Päivitys: 8.6.2022 klo 16.15

Päivitys: 8.6.2022 klo 13.26

Päivitys: 8.6.2022 klo 12.36