Project Zomboid

Project Zomboid

Random Zombies
Visar 11–20 av 22 poster
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Uppdatering: 16 jun, 2022 @ 10:06

- allow 2 decimal places in zombie %age in config (e.g. Sprinter = 37.23 and Crawler = 0.2 are valid values). note that zombie %ages must still add up to 100.0000
- more evenly distributed hashing function, as well as more consistent between solo/client/server play. this means that things might *feel* different, because distribution essentially changed, but it is more correct with respect to configuration
- try to minimize work on clients by ignoring remote zombies

Uppdatering: 14 jun, 2022 @ 14:27

- fix crawling logic for head bash, vehicle hit, fake dead, etc. (thank you @Izzy!)

Uppdatering: 12 jun, 2022 @ 12:56

do not allow zombies with broken legs to stand up (thank you @Izzy)

Uppdatering: 12 jun, 2022 @ 0:34

proper initialization for solo, mp client and mp dedicated server

Uppdatering: 11 jun, 2022 @ 23:30

fix logic specific to dedicated servers

Uppdatering: 11 jun, 2022 @ 14:17

Public release

Uppdatering: 10 jun, 2022 @ 12:23

Uppdatering: 8 jun, 2022 @ 16:15

Uppdatering: 8 jun, 2022 @ 13:26

Uppdatering: 8 jun, 2022 @ 12:36