Teardown
K11
1–10/19 bejegyzés mutatása
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Frissítés: 2022. jún. 2. @ 21:22

Updated the destructible bot damage, added ShakeCamera() to the recoil (another undocumented function), modified recoil animations.

Frissítés: 2022. máj. 11. @ 9:15

Added destructible bots support, nerfed damage, 0.556 soft hole size is my new baseline.

Frissítés: 2022. febr. 12. @ 11:16

Frissítés: 2022. febr. 10. @ 19:16

Frissítés: 2022. febr. 10. @ 13:21

Frissítés: 2022. febr. 10. @ 12:29

I didn't like my current nearwall system so I scrapped it, now if you're too close to a wall the bullet comes out your eyes instead of the gun muzzle.

Frissítés: 2022. febr. 9. @ 19:29

Frissítés: 2022. febr. 9. @ 16:45

Frissítés: 2022. febr. 9. @ 15:21

Removed camera recoil cause it was too janky so I made it so the gun climbs up and the crosshair reflects that, also reworked recoil animations and added nearWall behaviour. Spread is unchanged.

I also improved the voxel model.

Frissítés: 2021. nov. 3. @ 17:23

Added left-handed mode.