Teardown

Teardown

K11
Viser 1-10 af 19 forekomster
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Opdatering: 2. juni 2022 kl. 21:22

Updated the destructible bot damage, added ShakeCamera() to the recoil (another undocumented function), modified recoil animations.

Opdatering: 11. maj 2022 kl. 9:15

Added destructible bots support, nerfed damage, 0.556 soft hole size is my new baseline.

Opdatering: 12. feb. 2022 kl. 11:16

Opdatering: 10. feb. 2022 kl. 19:16

Opdatering: 10. feb. 2022 kl. 13:21

Opdatering: 10. feb. 2022 kl. 12:29

I didn't like my current nearwall system so I scrapped it, now if you're too close to a wall the bullet comes out your eyes instead of the gun muzzle.

Opdatering: 9. feb. 2022 kl. 19:29

Opdatering: 9. feb. 2022 kl. 16:45

Opdatering: 9. feb. 2022 kl. 15:21

Removed camera recoil cause it was too janky so I made it so the gun climbs up and the crosshair reflects that, also reworked recoil animations and added nearWall behaviour. Spread is unchanged.

I also improved the voxel model.

Opdatering: 3. nov. 2021 kl. 17:23

Added left-handed mode.