Teardown

Teardown

K11
Näytetään 1–10 / 19
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Päivitys: 2.6.2022 klo 21.22

Updated the destructible bot damage, added ShakeCamera() to the recoil (another undocumented function), modified recoil animations.

Päivitys: 11.5.2022 klo 9.15

Added destructible bots support, nerfed damage, 0.556 soft hole size is my new baseline.

Päivitys: 12.2.2022 klo 11.16

Päivitys: 10.2.2022 klo 19.16

Päivitys: 10.2.2022 klo 13.21

Päivitys: 10.2.2022 klo 12.29

I didn't like my current nearwall system so I scrapped it, now if you're too close to a wall the bullet comes out your eyes instead of the gun muzzle.

Päivitys: 9.2.2022 klo 19.29

Päivitys: 9.2.2022 klo 16.45

Päivitys: 9.2.2022 klo 15.21

Removed camera recoil cause it was too janky so I made it so the gun climbs up and the crosshair reflects that, also reworked recoil animations and added nearWall behaviour. Spread is unchanged.

I also improved the voxel model.

Päivitys: 3.11.2021 klo 17.23

Added left-handed mode.