Oxygen Not Included

Oxygen Not Included

Floatation
Hiển thị 1-9 trong 9 mục
Cập nhật: 3 Thg06, 2022 @ 2:45am

Cập nhật: 21 Thg11, 2021 @ 12:37am

Fix a crash in build 486708 due to a changed struct member name.

Cập nhật: 23 Thg07, 2021 @ 2:41am

Updated for Harmony 2.0.

Cập nhật: 15 Thg03, 2021 @ 1:00am

- Fixed vanilla crash
- Now supports DLC

Cập nhật: 7 Thg03, 2020 @ 7:53pm

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Cập nhật: 7 Thg03, 2020 @ 9:06am

Updated for Banhi's Automation Innovation Pack.

Cập nhật: 4 Thg08, 2019 @ 1:00am

Cập nhật: 23 Thg06, 2019 @ 5:23pm

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Cập nhật: 25 Thg05, 2019 @ 2:51am