Oxygen Not Included

Oxygen Not Included

Floatation
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 3 giu 2022, 2:45

Aggiornamento: 21 nov 2021, 0:37

Fix a crash in build 486708 due to a changed struct member name.

Aggiornamento: 23 lug 2021, 2:41

Updated for Harmony 2.0.

Aggiornamento: 15 mar 2021, 1:00

- Fixed vanilla crash
- Now supports DLC

Aggiornamento: 7 mar 2020, 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Aggiornamento: 7 mar 2020, 9:06

Updated for Banhi's Automation Innovation Pack.

Aggiornamento: 4 ago 2019, 1:00

Aggiornamento: 23 giu 2019, 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Aggiornamento: 25 mag 2019, 2:51