Oxygen Not Included

Oxygen Not Included

Floatation
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Pembaruan: 3 Jun 2022 @ 2:45am

Pembaruan: 21 Nov 2021 @ 12:37am

Fix a crash in build 486708 due to a changed struct member name.

Pembaruan: 23 Jul 2021 @ 2:41am

Updated for Harmony 2.0.

Pembaruan: 15 Mar 2021 @ 1:00am

- Fixed vanilla crash
- Now supports DLC

Pembaruan: 7 Mar 2020 @ 7:53pm

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Pembaruan: 7 Mar 2020 @ 9:06am

Updated for Banhi's Automation Innovation Pack.

Pembaruan: 4 Agu 2019 @ 1:00am

Pembaruan: 23 Jun 2019 @ 5:23pm

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Pembaruan: 25 Mei 2019 @ 2:51am