Oxygen Not Included

Oxygen Not Included

Floatation
9件中 1-9 を表示
更新:2022年6月3日 @ 2時45分

更新:2021年11月21日 @ 0時37分

Fix a crash in build 486708 due to a changed struct member name.

更新:2021年7月23日 @ 2時41分

Updated for Harmony 2.0.

更新:2021年3月15日 @ 1時00分

- Fixed vanilla crash
- Now supports DLC

更新:2020年3月7日 @ 19時53分

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

更新:2020年3月7日 @ 9時06分

Updated for Banhi's Automation Innovation Pack.

更新:2019年8月4日 @ 1時00分

更新:2019年6月23日 @ 17時23分

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

更新:2019年5月25日 @ 2時51分