Oxygen Not Included

Oxygen Not Included

Floatation
1–9/9 bejegyzés mutatása
Frissítés: 2022. jún. 3. @ 2:45

Frissítés: 2021. nov. 21. @ 0:37

Fix a crash in build 486708 due to a changed struct member name.

Frissítés: 2021. júl. 23. @ 2:41

Updated for Harmony 2.0.

Frissítés: 2021. márc. 15. @ 1:00

- Fixed vanilla crash
- Now supports DLC

Frissítés: 2020. márc. 7. @ 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Frissítés: 2020. márc. 7. @ 9:06

Updated for Banhi's Automation Innovation Pack.

Frissítés: 2019. aug. 4. @ 1:00

Frissítés: 2019. jún. 23. @ 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Frissítés: 2019. máj. 25. @ 2:51