Oxygen Not Included
Floatation
Показване на 1 — 9 от 9 постъпления
Обновление: 3 юни 2022 в 2:45

Обновление: 21 ноем. 2021 в 0:37

Fix a crash in build 486708 due to a changed struct member name.

Обновление: 23 юли 2021 в 2:41

Updated for Harmony 2.0.

Обновление: 15 март 2021 в 1:00

- Fixed vanilla crash
- Now supports DLC

Обновление: 7 март 2020 в 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Обновление: 7 март 2020 в 9:06

Updated for Banhi's Automation Innovation Pack.

Обновление: 4 авг. 2019 в 1:00

Обновление: 23 юни 2019 в 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Обновление: 25 май 2019 в 2:51