Oxygen Not Included

Oxygen Not Included

Floatation
Viser 1–9 av 9 bidrag
Oppdatering: 3. juni 2022 @ 2.45

Oppdatering: 21. nov. 2021 @ 0.37

Fix a crash in build 486708 due to a changed struct member name.

Oppdatering: 23. juli 2021 @ 2.41

Updated for Harmony 2.0.

Oppdatering: 15. mars 2021 @ 1.00

- Fixed vanilla crash
- Now supports DLC

Oppdatering: 7. mars 2020 @ 19.53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Oppdatering: 7. mars 2020 @ 9.06

Updated for Banhi's Automation Innovation Pack.

Oppdatering: 4. aug. 2019 @ 1.00

Oppdatering: 23. juni 2019 @ 17.23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Oppdatering: 25. mai 2019 @ 2.51