Oxygen Not Included

Oxygen Not Included

Floatation
9 sonuçtan 1 ile 9 arası gösteriliyor
Güncelleme: 3 Haz 2022 @ 2:45

Güncelleme: 21 Kas 2021 @ 0:37

Fix a crash in build 486708 due to a changed struct member name.

Güncelleme: 23 Tem 2021 @ 2:41

Updated for Harmony 2.0.

Güncelleme: 15 Mar 2021 @ 1:00

- Fixed vanilla crash
- Now supports DLC

Güncelleme: 7 Mar 2020 @ 19:53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Güncelleme: 7 Mar 2020 @ 9:06

Updated for Banhi's Automation Innovation Pack.

Güncelleme: 4 Ağu 2019 @ 1:00

Güncelleme: 23 Haz 2019 @ 17:23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Güncelleme: 25 May 2019 @ 2:51