Oxygen Not Included

Oxygen Not Included

Floatation
Näytetään 1–9 / 9
Päivitys: 3.6.2022 klo 2.45

Päivitys: 21.11.2021 klo 0.37

Fix a crash in build 486708 due to a changed struct member name.

Päivitys: 23.7.2021 klo 2.41

Updated for Harmony 2.0.

Päivitys: 15.3.2021 klo 1.00

- Fixed vanilla crash
- Now supports DLC

Päivitys: 7.3.2020 klo 19.53

- Rewrote collision algorithm.
- Fixed several issues where things got stuck in walls and popped into the ground.

Päivitys: 7.3.2020 klo 9.06

Updated for Banhi's Automation Innovation Pack.

Päivitys: 4.8.2019 klo 1.00

Päivitys: 23.6.2019 klo 17.23

- Changed floatation requirements from mass to an element's max mass which is correlated with density.
- Fixed an issue where items would remain stuck to the floor.
- Fixed several bugs involving floating away from conveyors, compactors, and other storage by adding more tag restrictions.
- Floating objects will merge with each other similar to objects that fall to the ground. This should help with performance.
- Small performance tweaks.

Päivitys: 25.5.2019 klo 2.51