Arma 3
Nimitz Experimental Build
กำลังแสดง 31-40 จาก 71 รายการ
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อัปเดต: 2 ธ.ค. 2022 @ 11: 59am

2022-12-02 scripts
SQF problem in blur stop fixed
Add header files again

อัปเดต: 27 พ.ย. 2022 @ 6: 14am

2022-11-27 scripts, model, textures
- update aft mast
- fix spawn script for different aft masts
2022-11-19 scripts
- disable radar, it explodes when updating the location ...
2022-11-17 model, textures
- add CV-71 aft mast by Erwin23p

อัปเดต: 6 ก.ย. 2022 @ 2: 06am

- Hotfix for a problem when spawning
- new function delayedInit that initializes non time critical subsystems for Zeus MP dedicated server compatibility
- main spawn function used via call to be as fast as possible

อัปเดต: 21 ส.ค. 2022 @ 8: 07am

Update bisign
Fix Zeus spawning on dedicated server, was CTD before for the server

อัปเดต: 13 มี.ค. 2022 @ 12: 18pm

Fix missing ambiance/Config.h

อัปเดต: 13 มี.ค. 2022 @ 12: 04pm

Remove excessive debug logging to RPT

อัปเดต: 16 ม.ค. 2022 @ 6: 34pm

2022-01-16 config, scripts, models
- Add rope based refuel system
- Different debug of rope based arresting system

อัปเดต: 9 ม.ค. 2022 @ 8: 38pm

2022-01-09 config, scripts
- Fix landing stats
2022-01-04 config, scripts
- Add rope based arresting system
- Provide compatibility with BIS_fnc_aircraftTailhook, kudos to Leopard20

อัปเดต: 28 ธ.ค. 2021 @ 12: 56am

2021-12-28 config
- Add keybind for Boat Launch ctrl-shift-b
- Use remoteExec to call spawnBoat for dedi server

อัปเดต: 14 มี.ค. 2021 @ 11: 28am

Fix maxDistZ parsing, vertical wire distance.