Arma 3
Nimitz Experimental Build
Viser 31-40 af 71 forekomster
< 1  2  3  4  5  6 ... 8 >
Opdatering: 2. dec. 2022 kl. 11:59

2022-12-02 scripts
SQF problem in blur stop fixed
Add header files again

Opdatering: 27. nov. 2022 kl. 6:14

2022-11-27 scripts, model, textures
- update aft mast
- fix spawn script for different aft masts
2022-11-19 scripts
- disable radar, it explodes when updating the location ...
2022-11-17 model, textures
- add CV-71 aft mast by Erwin23p

Opdatering: 6. sep. 2022 kl. 2:06

- Hotfix for a problem when spawning
- new function delayedInit that initializes non time critical subsystems for Zeus MP dedicated server compatibility
- main spawn function used via call to be as fast as possible

Opdatering: 21. aug. 2022 kl. 8:07

Update bisign
Fix Zeus spawning on dedicated server, was CTD before for the server

Opdatering: 13. mar. 2022 kl. 12:18

Fix missing ambiance/Config.h

Opdatering: 13. mar. 2022 kl. 12:04

Remove excessive debug logging to RPT

Opdatering: 16. jan. 2022 kl. 18:34

2022-01-16 config, scripts, models
- Add rope based refuel system
- Different debug of rope based arresting system

Opdatering: 9. jan. 2022 kl. 20:38

2022-01-09 config, scripts
- Fix landing stats
2022-01-04 config, scripts
- Add rope based arresting system
- Provide compatibility with BIS_fnc_aircraftTailhook, kudos to Leopard20

Opdatering: 28. dec. 2021 kl. 0:56

2021-12-28 config
- Add keybind for Boat Launch ctrl-shift-b
- Use remoteExec to call spawnBoat for dedi server

Opdatering: 14. mar. 2021 kl. 11:28

Fix maxDistZ parsing, vertical wire distance.