Arma 3
Nimitz Experimental Build
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Обновление: 2 дек. 2022 в 11:59

2022-12-02 scripts
SQF problem in blur stop fixed
Add header files again

Обновление: 27 ноем. 2022 в 6:14

2022-11-27 scripts, model, textures
- update aft mast
- fix spawn script for different aft masts
2022-11-19 scripts
- disable radar, it explodes when updating the location ...
2022-11-17 model, textures
- add CV-71 aft mast by Erwin23p

Обновление: 6 септ. 2022 в 2:06

- Hotfix for a problem when spawning
- new function delayedInit that initializes non time critical subsystems for Zeus MP dedicated server compatibility
- main spawn function used via call to be as fast as possible

Обновление: 21 авг. 2022 в 8:07

Update bisign
Fix Zeus spawning on dedicated server, was CTD before for the server

Обновление: 13 март 2022 в 12:18

Fix missing ambiance/Config.h

Обновление: 13 март 2022 в 12:04

Remove excessive debug logging to RPT

Обновление: 16 ян. 2022 в 18:34

2022-01-16 config, scripts, models
- Add rope based refuel system
- Different debug of rope based arresting system

Обновление: 9 ян. 2022 в 20:38

2022-01-09 config, scripts
- Fix landing stats
2022-01-04 config, scripts
- Add rope based arresting system
- Provide compatibility with BIS_fnc_aircraftTailhook, kudos to Leopard20

Обновление: 28 дек. 2021 в 0:56

2021-12-28 config
- Add keybind for Boat Launch ctrl-shift-b
- Use remoteExec to call spawnBoat for dedi server

Обновление: 14 март 2021 в 11:28

Fix maxDistZ parsing, vertical wire distance.