Arma 3
Nimitz Experimental Build
Показані результати 31–40 із 71
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Оновлено: 2 груд. 2022 о 11:59

2022-12-02 scripts
SQF problem in blur stop fixed
Add header files again

Оновлено: 27 листоп. 2022 о 6:14

2022-11-27 scripts, model, textures
- update aft mast
- fix spawn script for different aft masts
2022-11-19 scripts
- disable radar, it explodes when updating the location ...
2022-11-17 model, textures
- add CV-71 aft mast by Erwin23p

Оновлено: 6 верес. 2022 о 2:06

- Hotfix for a problem when spawning
- new function delayedInit that initializes non time critical subsystems for Zeus MP dedicated server compatibility
- main spawn function used via call to be as fast as possible

Оновлено: 21 серп. 2022 о 8:07

Update bisign
Fix Zeus spawning on dedicated server, was CTD before for the server

Оновлено: 13 берез. 2022 о 12:18

Fix missing ambiance/Config.h

Оновлено: 13 берез. 2022 о 12:04

Remove excessive debug logging to RPT

Оновлено: 16 січ. 2022 о 18:34

2022-01-16 config, scripts, models
- Add rope based refuel system
- Different debug of rope based arresting system

Оновлено: 9 січ. 2022 о 20:38

2022-01-09 config, scripts
- Fix landing stats
2022-01-04 config, scripts
- Add rope based arresting system
- Provide compatibility with BIS_fnc_aircraftTailhook, kudos to Leopard20

Оновлено: 28 груд. 2021 о 0:56

2021-12-28 config
- Add keybind for Boat Launch ctrl-shift-b
- Use remoteExec to call spawnBoat for dedi server

Оновлено: 14 берез. 2021 о 11:28

Fix maxDistZ parsing, vertical wire distance.