Arma 3
Nimitz Experimental Build
目前顯示第 31-40 項,共 71 項
< 1  2  3  4  5  6 ... 8 >
更新:2022 年 12 月 2 日 @ 上午 11:59

2022-12-02 scripts
SQF problem in blur stop fixed
Add header files again

更新:2022 年 11 月 27 日 @ 上午 6:14

2022-11-27 scripts, model, textures
- update aft mast
- fix spawn script for different aft masts
2022-11-19 scripts
- disable radar, it explodes when updating the location ...
2022-11-17 model, textures
- add CV-71 aft mast by Erwin23p

更新:2022 年 9 月 6 日 @ 上午 2:06

- Hotfix for a problem when spawning
- new function delayedInit that initializes non time critical subsystems for Zeus MP dedicated server compatibility
- main spawn function used via call to be as fast as possible

更新:2022 年 8 月 21 日 @ 上午 8:07

Update bisign
Fix Zeus spawning on dedicated server, was CTD before for the server

更新:2022 年 3 月 13 日 @ 下午 12:18

Fix missing ambiance/Config.h

更新:2022 年 3 月 13 日 @ 下午 12:04

Remove excessive debug logging to RPT

更新:2022 年 1 月 16 日 @ 下午 6:34

2022-01-16 config, scripts, models
- Add rope based refuel system
- Different debug of rope based arresting system

更新:2022 年 1 月 9 日 @ 下午 8:38

2022-01-09 config, scripts
- Fix landing stats
2022-01-04 config, scripts
- Add rope based arresting system
- Provide compatibility with BIS_fnc_aircraftTailhook, kudos to Leopard20

更新:2021 年 12 月 28 日 @ 上午 12:56

2021-12-28 config
- Add keybind for Boat Launch ctrl-shift-b
- Use remoteExec to call spawnBoat for dedi server

更新:2021 年 3 月 14 日 @ 上午 11:28

Fix maxDistZ parsing, vertical wire distance.