FortressCraft Evolved
Paste Builder
11–20 из 94
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Обновление: 3 янв. 2020 г. в 13:05

Adjustments to limit network client payload sizes.
Adjustments to limit task search iterations.

Обновление: 3 янв. 2020 г. в 9:29

Additional fix to power level update on network clients.

Обновление: 2 янв. 2020 г. в 20:33

Fix paste storage/extraction power usage not triggering an update of power level on network clients.

Обновление: 2 янв. 2020 г. в 20:24

- Fix network transmission payload buffer overload.
- Fix exception on dedicated server attempting to store last used states.
- Fix certain last used settings not between retained between world exit/load.

Обновление: 2 янв. 2020 г. в 14:57

- Fix task thread not running on server clients to update drone visuals.

Обновление: 2 янв. 2020 г. в 12:22

Adjust paste builder jump to target lag compensation on network clients.

Обновление: 1 янв. 2020 г. в 6:20

Remove excessively logged debug message.

Обновление: 27 дек. 2019 г. в 12:40

Fix bug from last update where the site marker gets stuck waiting for a segment request.

Обновление: 26 дек. 2019 г. в 18:25

- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.
- Fix paste builder base info popup to show states in human readable text form.

Обновление: 23 дек. 2019 г. в 19:08

- Adjust the task distance to fix a stuck paste builder scenario.