FortressCraft Evolved

FortressCraft Evolved

Paste Builder
11–20/94 bejegyzés mutatása
< 1  2  3  4 ... 10 >
Frissítés: 2020. jan. 3. @ 13:05

Adjustments to limit network client payload sizes.
Adjustments to limit task search iterations.

Frissítés: 2020. jan. 3. @ 9:29

Additional fix to power level update on network clients.

Frissítés: 2020. jan. 2. @ 20:33

Fix paste storage/extraction power usage not triggering an update of power level on network clients.

Frissítés: 2020. jan. 2. @ 20:24

- Fix network transmission payload buffer overload.
- Fix exception on dedicated server attempting to store last used states.
- Fix certain last used settings not between retained between world exit/load.

Frissítés: 2020. jan. 2. @ 14:57

- Fix task thread not running on server clients to update drone visuals.

Frissítés: 2020. jan. 2. @ 12:22

Adjust paste builder jump to target lag compensation on network clients.

Frissítés: 2020. jan. 1. @ 6:20

Remove excessively logged debug message.

Frissítés: 2019. dec. 27. @ 12:40

Fix bug from last update where the site marker gets stuck waiting for a segment request.

Frissítés: 2019. dec. 26. @ 18:25

- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.
- Fix paste builder base info popup to show states in human readable text form.

Frissítés: 2019. dec. 23. @ 19:08

- Adjust the task distance to fix a stuck paste builder scenario.