FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Ergebnisse 11–20 von 94
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Update: 3. Jan. 2020 um 13:05

Adjustments to limit network client payload sizes.
Adjustments to limit task search iterations.

Update: 3. Jan. 2020 um 9:29

Additional fix to power level update on network clients.

Update: 2. Jan. 2020 um 20:33

Fix paste storage/extraction power usage not triggering an update of power level on network clients.

Update: 2. Jan. 2020 um 20:24

- Fix network transmission payload buffer overload.
- Fix exception on dedicated server attempting to store last used states.
- Fix certain last used settings not between retained between world exit/load.

Update: 2. Jan. 2020 um 14:57

- Fix task thread not running on server clients to update drone visuals.

Update: 2. Jan. 2020 um 12:22

Adjust paste builder jump to target lag compensation on network clients.

Update: 1. Jan. 2020 um 6:20

Remove excessively logged debug message.

Update: 27. Dez. 2019 um 12:40

Fix bug from last update where the site marker gets stuck waiting for a segment request.

Update: 26. Dez. 2019 um 18:25

- Fix issue where digging of cubes on segment edges while the player is not in range of the machine can result in transparent cube faces.
- Fix paste builder base info popup to show states in human readable text form.

Update: 23. Dez. 2019 um 19:08

- Adjust the task distance to fix a stuck paste builder scenario.