FortressCraft Evolved
Enhanced Threat Scanner
กำลังแสดง 11-20 จาก 35 รายการ
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อัปเดต: 11 พ.ย. 2018 @ 6: 19am

Stop logging exceptions from FCE MobSpawnManager which occurs on world load before initialization has finished.

อัปเดต: 10 พ.ย. 2018 @ 8: 16pm

Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

อัปเดต: 10 พ.ย. 2018 @ 12: 52pm

- Fix UI and alert states for final attack when last Overmind is destroyed.
- Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

อัปเดต: 3 พ.ย. 2018 @ 10: 22am

Remove limiter on threat shown in UI.

อัปเดต: 28 ต.ค. 2018 @ 6: 59pm

Show left to spawn count on popup UI.

อัปเดต: 8 ต.ค. 2018 @ 7: 34pm

Fix threat reducer score text color appearing green when zero.

อัปเดต: 7 ต.ค. 2018 @ 8: 28pm

Stop extra alarm sounding on Unity activation.

อัปเดต: 3 ต.ค. 2018 @ 6: 11pm

Latest UI fixes.

อัปเดต: 2 ต.ค. 2018 @ 7: 38pm

- Alarm will now sound on a new attack start while active attackers exist from the prior attack.
- The ongoing attack timer will now cease if a new attack countdown has started and switch to "New Attack Imminent" with the count down timer.

อัปเดต: 25 ก.ย. 2018 @ 7: 10pm

- Refresh build for release P22.
- Latest UI fixes.
- Fix minor bugs for dedicated server use.