FortressCraft Evolved
Enhanced Threat Scanner
Показані результати 11–20 із 35
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Оновлено: 11 листоп. 2018 о 6:19

Stop logging exceptions from FCE MobSpawnManager which occurs on world load before initialization has finished.

Оновлено: 10 листоп. 2018 о 20:16

Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Оновлено: 10 листоп. 2018 о 12:52

- Fix UI and alert states for final attack when last Overmind is destroyed.
- Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Оновлено: 3 листоп. 2018 о 10:22

Remove limiter on threat shown in UI.

Оновлено: 28 жовт. 2018 о 18:59

Show left to spawn count on popup UI.

Оновлено: 8 жовт. 2018 о 19:34

Fix threat reducer score text color appearing green when zero.

Оновлено: 7 жовт. 2018 о 20:28

Stop extra alarm sounding on Unity activation.

Оновлено: 3 жовт. 2018 о 18:11

Latest UI fixes.

Оновлено: 2 жовт. 2018 о 19:38

- Alarm will now sound on a new attack start while active attackers exist from the prior attack.
- The ongoing attack timer will now cease if a new attack countdown has started and switch to "New Attack Imminent" with the count down timer.

Оновлено: 25 верес. 2018 о 19:10

- Refresh build for release P22.
- Latest UI fixes.
- Fix minor bugs for dedicated server use.