FortressCraft Evolved

FortressCraft Evolved

Enhanced Threat Scanner
Näytetään 11–20 / 35
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Päivitys: 11.11.2018 klo 6.19

Stop logging exceptions from FCE MobSpawnManager which occurs on world load before initialization has finished.

Päivitys: 10.11.2018 klo 20.16

Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Päivitys: 10.11.2018 klo 12.52

- Fix UI and alert states for final attack when last Overmind is destroyed.
- Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Päivitys: 3.11.2018 klo 10.22

Remove limiter on threat shown in UI.

Päivitys: 28.10.2018 klo 18.59

Show left to spawn count on popup UI.

Päivitys: 8.10.2018 klo 19.34

Fix threat reducer score text color appearing green when zero.

Päivitys: 7.10.2018 klo 20.28

Stop extra alarm sounding on Unity activation.

Päivitys: 3.10.2018 klo 18.11

Latest UI fixes.

Päivitys: 2.10.2018 klo 19.38

- Alarm will now sound on a new attack start while active attackers exist from the prior attack.
- The ongoing attack timer will now cease if a new attack countdown has started and switch to "New Attack Imminent" with the count down timer.

Päivitys: 25.9.2018 klo 19.10

- Refresh build for release P22.
- Latest UI fixes.
- Fix minor bugs for dedicated server use.