FortressCraft Evolved

FortressCraft Evolved

Enhanced Threat Scanner
Hiển thị 11-20 trong 35 mục
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Cập nhật: 11 Thg11, 2018 @ 6:19am

Stop logging exceptions from FCE MobSpawnManager which occurs on world load before initialization has finished.

Cập nhật: 10 Thg11, 2018 @ 8:16pm

Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Cập nhật: 10 Thg11, 2018 @ 12:52pm

- Fix UI and alert states for final attack when last Overmind is destroyed.
- Make sure attack alarm play is dequeued if Unity object is dropped to prevent unexpected alarm sounding when machine is visible again.

Cập nhật: 3 Thg11, 2018 @ 10:22am

Remove limiter on threat shown in UI.

Cập nhật: 28 Thg10, 2018 @ 6:59pm

Show left to spawn count on popup UI.

Cập nhật: 8 Thg10, 2018 @ 7:34pm

Fix threat reducer score text color appearing green when zero.

Cập nhật: 7 Thg10, 2018 @ 8:28pm

Stop extra alarm sounding on Unity activation.

Cập nhật: 3 Thg10, 2018 @ 6:11pm

Latest UI fixes.

Cập nhật: 2 Thg10, 2018 @ 7:38pm

- Alarm will now sound on a new attack start while active attackers exist from the prior attack.
- The ongoing attack timer will now cease if a new attack countdown has started and switch to "New Attack Imminent" with the count down timer.

Cập nhật: 25 Thg09, 2018 @ 7:10pm

- Refresh build for release P22.
- Latest UI fixes.
- Fix minor bugs for dedicated server use.