RimWorld

RimWorld

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Description
Version: 1
Name: reeeeeeeeeeeeeeeeeeeeeeeeee
Mods:
- Id: 1544705976
Name: ModCheck
- Id: Core
Name: Core
- Id: 818773962
Name: HugsLib
- Id: 932008009
Name: JecsTools
- Id: 1718190143
Name: Vanilla Furniture Expanded
- Id: 1185265132
Name: VGP Vegetable Garden
- Id: 1505914869
Name: What the hack?!
- Id: 839005762
Name: Humanoid Alien Races 2.0
- Id: 1507748539
Name: Mod Manager
- Id: 704181221
Name: Miscellaneous 'CORE'
- Id: 1216999901
Name: Giddy-up! Core
- Id: 725956940
Name: Expanded Prosthetics and Organ Engineering
- Id: 850429707
Name: Rah's Bionics and Surgery Expansion
- Id: 1631756268
Name: Combat Extended
- Id: 735106432
Name: EdB Prepare Carefully
- Id: 1582570547
Name: '[1.0] Combat Extended Guns'
- Id: 1386412863
Name: '[1.0] Android tiers'
- Id: 1743423205
Name: 'Animal Armor: Vanilla'
- Id: 973091113
Name: Centralized Climate Control
- Id: 1541438907
Name: Animal Gear
- Id: 1673853554
Name: 'Giddy-Up! Add-on: Animal Saddles'
- Id: 1217001091
Name: Giddy-up! Battle Mounts
- Id: 1253251478
Name: Giddy-up! Caravan
- Id: 1518932357
Name: Giddy-up! Mechanoids
- Id: 1331961995
Name: Giddy-up! Ride and Roll
- Id: 1204502413
Name: Harvest Organs Post Mortem - 4.1 [1.0]
- Id: 1749027802
Name: Medical System Expansion
- Id: 724600171
Name: Misc. MAI
- Id: 724602224
Name: Misc. Robots
- Id: 747645520
Name: Misc. Robots++
- Id: 717575199
Name: Misc. Training
- Id: 972057888
Name: Prison Labor
- Id: 774577413
Name: Quantum Cooling
- Id: 1543177113
Name: Quarry 1.0
- Id: 1127530465
Name: Rimatomics
- Id: 1321849735
Name: Rimefeller
- Id: 769201959
Name: RIMkea
- Id: 1700683323
Name: Vanilla Animals Expanded — Livestock
- Id: 1718191613
Name: Vanilla Furniture Expanded - Medical Module
- Id: 1496570408
Name: VGP Garden Canning
- Id: 1188485723
Name: VGP Garden Drinks
- Id: 1185269798
Name: VGP Garden Fabrics
- Id: 1185906628
Name: VGP Garden Gourmet
- Id: 1185274792
Name: VGP Garden Medicine
- Id: 1185276569
Name: VGP Garden Resources
- Id: 1185307686
Name: VGP Garden Tools
- Id: 1192504741
Name: VGP More Veggies
- Id: 1185278809
Name: VGP Soylent Production
- Id: 1185281838
Name: VGP Xtra Trees and Flowers
- Id: 1244299809
Name: VGP_CoffeeTeaDrugs
- Id: 1267149586
Name: 99 Percent
- Id: 730936602
Name: Achtung!
- Id: 725153576
Name: Area Unlocker
- Id: 1134165362
Name: Avoid Friendly Fire
- Id: 1541460369
Name: Better Pawn Control
- Id: 708455313
Name: Blueprints
- Id: 867467808
Name: Camera+
- Id: 1552452572
Name: Death Rattle
- Id: 1628211313
Name: Dual Wield
- Id: 1722398508
Name: Dubs Break Mod
- Id: 1662119905
Name: Dubs Mint Minimap
- Id: 1417825411
Name: '[FSF] Encounter Map Resources'
- Id: 715759739
Name: Follow Me
- Id: 947972722
Name: Heat Map
- Id: 1701592470
Name: Level Up!
- Id: 1414302321
Name: Numbers
- Id: 1279012058
Name: Pick Up And Haul
- Id: 946390822
Name: ResearchPal
- Id: 1355637255
Name: Room Sense
- Id: 1561221991
Name: '[1.0] RPG Style Inventory'
- Id: 1204108550
Name: RunAndGun
- Id: 1467764609
Name: Search and Destroy
- Id: 1470065926
Name: '[SYR] Set Up Camp'
- Id: 1301120711
Name: SF [1.0] Orbital Trader Transponder
- Id: 1421919369
Name: Suppression
- Id: 1551336515
Name: Sometimes Raids Go Wrong
- Id: 1677752791
Name: Advanced Parka Mod [ENG/GER]
- Id: 1615379873
Name: '[1.0] Android Resurrection Kit'
- Id: 1743740869
Name: Auto-Mortars
- Id: 838336462
Name: Conduit Deconstruct
- Id: 1212274603
Name: '[FSF] Improved Vanometric Power Cells'
- Id: 1515299608
Name: '[FSF] Indoor Tree Farms'
- Id: 1541261044
Name: Let's Trade! [1.0]
- Id: 1454024362
Name: More Faction Interaction
- Id: 1665837909
Name: More Map Sizes
- Id: 1541360626
Name: More Slaves [1.0]
- Id: 830221184
Name: More vanilla factions
- Id: 1729446857
Name: Mortar Accuracy
- Id: 1750069106
Name: Opened Doors Don't Block Light
- Id: 1668624708
Name: Prisoner Arena
- Id: 730854291
Name: Prisoner Harvesting
- Id: 1617578581
Name: Radiology
- Id: 1745038195
Name: RimTaser Reloaded
- Id: 1635565299
Name: Simple Slavery[1.0]
- Id: 1717902565
Name: 'Universal CE Patch: Races'
- Id: 1668141382
Name: Un-Limited
- Id: 1724847004
Name: Vanilla Furniture Expanded - Medical Module DE
- Id: 1724847896
Name: Vanilla Furniture Expanded DE
- Id: 1701116875
Name: Vault [1.0]
- Id: 1756678588
Name: War Crimes Expanded
- Id: 1677669693
Name: '[O21] Barbed Wire (Unofficial Update Improved)'
- Id: 1501655249
Name: '[WD] Barbed Wire 1.0'
- Id: 1697637380
Name: '[WD] Barricades! 1.0'
- Id: 1459119465
Name: '[FSF] Better Spike Traps'
- Id: 1536615776
Name: Cargo Pod Transport[1.0]
- Id: 1735705268
Name: Dead Can Serve
- Id: 1691076769
Name: DontBlockDoorMod[1.0]
- Id: 1316188771
Name: Doors Expanded
- Id: 832333531
Name: Dubs Rimkit
- Id: 1556048095
Name: Enhanced Battery
- Id: 1564928794
Name: Flags and Banners
- Id: 1545794905
Name: Frontline - Bunkers
- Id: 1349805309
Name: '[FSF] Growable Ambrosia'
- Id: 1180192852
Name: '[FSF] Growable Mushrooms'
- Id: 1706030487
Name: Human Power Generator Mod
- Id: 784327493
Name: Industrial Rollers
- Id: 760900903
Name: LED Technology [V1.0]
- Id: 1489425285
Name: '[SYR] Metallic Batteries'
- Id: 1254970979
Name: More Components
- Id: 1245219876
Name: More Steel
- Id: 1605773857
Name: Plant Growing Wall Light
- Id: 1507216525
Name: '[CP] Prisoner Outfit (1.0)'
- Id: 1542915888
Name: Reasonable Components V1
- Id: 733997423
Name: Repair Workbench
- Id: 1613783924
Name: Roads of the Rim
- Id: 1372003680
Name: Replace Stuff
- Id: 1522429439
Name: Slave Outfits [1.0]
- Id: 1524646980
Name: Slave Outfits Cosmetic [1.0]
- Id: 1542364782
Name: Smoked meat
- Id: 738063560
Name: Sun Lamp Power
- Id: 1423699208
Name: Wall Light
- Id: 1736114368
Name: Better Vanilla Masking
- Id: 1677616980
Name: Bionic icons
- Id: 893156099
Name: '[FSF] Carpets of the Rainbow'
- Id: 1756442393
Name: Combat Effects for Combat Extended
- Id: 1692767161
Name: Combat Extended Guns Retextured
- Id: 1579516669
Name: Dub's Paint Shop
- Id: 818322128
Name: Facial Stuff 1.0
- Id: 817350064
Name: '[FSF] Growable Grass'
- Id: 1516158345
Name: Interaction Bubbles
- Id: 1699237628
Name: Multi Colorful Traits
- Id: 1454228967
Name: Plant Growth Sync
- Id: 725130005
Name: P-Music
- Id: 1508341791
Name: '[FSF] Rain Washes Away Filth'
- Id: 1616643195
Name: Recipe icons
- Id: 1685182223
Name: Vanilla Weapons Retextured
Items (128)
99 Percent
Created by NECEROS
Typically, deconstructing a building or facility refunds roughly 75% of the raw materials that went into building it. Originally the base code for Rimworld limited what would drop upon deconstruct. Specifically it ate one piece of each resource used in the...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Advanced Parka
Created by Kikohi
https://i.imgur.com/26f59gx.png 21.10.2022 - Updated to 1.4 12.02.2021 - Description update - Rebalanced armor multplier of all parkas https://i.imgur.com/yUxTqe1.png https://i.imgur.com/fKPWFbV.png https://i.imgur.com/vWMTzM8.png https://i.imgur.com/U4iqm...
Animal Armor [DEPRECATED - see mod page for links to new version]
Created by Oh God Spiders No
This mod is dead Long live the new mod! One of the best Rimworld modders, Owlchemist, just released a far superior version :) Subscribe to it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568865984...
Animal Gear
Created by Dylan
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Auto-Mortars
Created by LTS
Adds an automatic mortar. 3x3 and can hold up to 21 H.E. shells. Fires less often but more accurately than a normal mortar. I suggest using this with ED enhanced options ( https://gtm.steamproxy.vip/workshop/filedetails/?id=1241694757 ) as this allows you ...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
Centralized Climate Control
Created by ColdToad
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Dead Can Serve(OUTDATED)
Created by CaptainSnafu
IMPROTANT : If you are a 1.1 player , please use this version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018891555 I am not currently maintaining this mod, i have quit playing Rim World :( ===================================== They born to l...
Combat Effects for Combat Extended
Created by Ashpool
This mod adds sparks to bullets impacting hard surfaces and blood effects for hitting pawns. Now also allows bullets to penetrate materials. Only works with Combat Extended. IMPORTANT : Load it AFTER the Combat Extended mod. UPDATE June 10 : - Bugfixes (Ha...
Combat Extended Guns Retextured
Created by Luizi
Improves all combat extended weapons by giving them a more defined aesthetic. Every weapon has been redrawn and redesigned in a similar fashion to my Vanilla Weapons Retextured mod, the pictures are done in high resolution so they work perfectly with zoom ...
Conduit Deconstruct
Created by TheWireLord
THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.6 This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view yo...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Enhanced Battery
Created by NukaFrog
Enhanced Battery Mod provides Five more available Batteries and three additional Research. Each battery has its own characteristics and is designed vanilla Friendly. Feature - Add New Research - Add New Batteries Prototype ChargeBack Battery: Provides ener...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Flags and Banners
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! This is a Haku 10 request : Only the Flags and Banners from UN-Colony mod. They need the carpet research. For complete mod : 1- UN-Colony : https://gtm.steamproxy.vip/sharedfile...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Frontline - Bunkers
Created by Da]BSE[WuergerKing
=====Changelog V.3====== - Fixed Bug: Ammonition of the Mgs is now forbidable ====================== =====Changelog V.2===== - Bug Fix: Enemys won't spawn with MGs in Inventory during raid - Fixed Sound Volume (I'm really sorry) ===================== =====...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
LED Technology [V1.0]
Created by ppumkin
▂▃▅▇█▓▒░ LED Technology ░▒▓█▇▅▃▂ LED technology provides you with highly efficicient lighting technology that wont break the bank. This tech is combined with other standard buildings and materials to increase productivity while shedding some light on the s...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
[Abandoned] Medical System Expansion
Created by Oreno
This mod is no longer maintained. Check out MSE from another modder as a replacement. Not Just Another Prostheses Mod. An expansion of vanilla medical system and how they work. Adds full featured prosthesis that uses vanilla standard and integration with a...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Map Sizes
Created by ilyaki
Allows you to set map sizes from 25x25 to 2000x2000 GitHub download: https://github.com/Ilyaki/MoreMapSizes/releases...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More vanilla factions
Created by Avis
Note: If you simply want 4 instead of 1-2 of the default factions this mod is perfect for you. However, if you want control of specific things, and features like grouping faction bases geographically close to each other, check out this mod: http://steamcom...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
Multi Colorful Traits
Created by Trunken
Multi Colorful Traits Dieser Mod basiert auf einer Idee von Raydarken und versieht ALLE Eigenschaften (Traits) mit unterschiedlichen Farben für eine bessere optische Differenzierung. Zusätzlich wird das Hauptspiel um über 25 weitere Eigenschaften ergänzt. ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Opened Doors Don't Block Light
Created by mlph
Light can pass through the opened doors. This mod uses Harmony. It can be added to existing save data. Removing this mod outputs error, but it seems no problems. NOTICE As This mod does frequent lighting update(a update per 5 ticks(1/12 second)), it may ca...
P-Music
Created by Peppsen
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy. Idea is to expand on the OST to add more variety. You do not need to make a new colony and the mod should be compatible with everything. Works with all versions (it's...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plant Growing Wall Light (LEGACY)
Created by Murmur
THIS MOD IS OBSOLETE Wall Light now contains these lights, with an option to disable the regular wall lights if you only want the plant growing ones. The new version is also much more efficient performance wise. The only reason not to use it is if you are ...
Plant Growth Sync
Created by Lanilor
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slo...
Prison Labor 0.9 (Outdated)
Created by Avius
Version 0.9.11 - OUTDATED LINK TO NEW VERSION The new version is not compatible with older versions. This workshop item is only for version 0.9.11. To update to newer version, please remove Prison Labor from save, and then add new one. PLEASE REMEMBER TO B...
Prisoner Arena
Created by Not Lancer
Satisfy your barbarian needs! Just a small mod I made which allows you arrange fights between your prisoners. Spectators would be happy and get plenty of joy! How does it work You select two prisoners and start the fight from the arena spot menu. Any pawn ...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
[Abandoned] Quantum Cooling
Created by Honshitsu
Notice Of Abandonment This mod will not be receiving updates or fixes. Instead, check out Mlie's Quantum Cooling (Continued) or Poet's expanded version of QC: Quantum Cooling Redux --- Tired of the heat?! Go tell Thermodynamics to screw off! Quantum Coolin...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Radiology
Created by AUTOMATIC
ABOUT Adds the ability to bombard your colonists and prisoners with harmful radiation, obtaining either amazing mutations, or burns and cancer. Radiology functionality is accessible via new research tree tab. Researched building appear in new architect tab...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RimTaser Reloaded
Created by Survivalmaster
I present, RimTasers: Reloaded! Based on the Rimtaser mod created by Snake, (with permission), I have edited the mod to fix various issues, added both the X26 and X2 Tasers to the game. (X2 has more range and quick cool down to use as opposed to the origin...
Roads of the Rim
Created by loconeko73
Roads of the Rim RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had not been ported to Rimworld 1.0. Features Create Road Construction Sites on the world map S...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
SF [1.0] Orbital Trader Transponder
Created by Mehni
Tired of waiting for a damn orbital trader to show up? Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode? We have the solution for you. A new-fandangled artifact that calls an orbital trad...
Simple Slavery[1.0]
Created by Ziehn
Status update: First off I'm really sorry for the long delay, been having a bad 2 years that seem to find something worse than the last. At the moment I can't give any time frames where I can work on this mod again so if anyone wants to pick up where I lef...
Slave Outfits Cosmetic [Depreciated]
Created by Usgiyi
************************************************ ************************************************ Due to changes in the original mod, this mod is too similar to justify having two versions and will no longer be updated. ************************************...
Slave Outfits [1.6]
Created by Usgiyi
Mod originally created by Gerrymon. https://gtm.steamproxy.vip/profiles/76561198089422935 ******** Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a ...
Smoked meat
Created by dismarzero
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar C...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
Suppression (Old)
Created by TayDog
For continuation please check out: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2016866580 For Rimworld version 1.0.0 Release. Now working, I think. Requires HugsLib. ==Overview== Adds suppression mechanics and it is bad. Causes pawns to become s...
Un-Limited (Discontinued)
Created by NanitesInRed
I don't really have the time or interest to continue developing this for now, as of right now I would suggest this continuation to replace this. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3295368629 Thank you so much to everyone that enjoyed th...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Medical Module [DE/GER]
Created by Trunken
Deutsch Übersetzung des Vanilla Furniture Expanded - Medical Module Mods von Atlas und Oskar Potocki. Zum Spiel werden allerhand medizinische Erweiterungen hinzufügt, aber auch die Sauberkeit der ganzen Kolonie wird gefördert! - Lässt sich zu Spielständen ...
Vanilla Furniture Expanded [DE/GER]
Created by Trunken
Deutsch Übersetzung des Vanilla Furniture Expanded Mods von Atlas und Oskar Potocki. Fügt dem Spiel allerhand nützliches Mobiliar hinzu. - Lässt sich zu Spielständen hinzufügen - Benötigt Vanilla Furniture Expanded Achtung: Vanilla Furniture Expanded muss ...
Vanilla Weapons Retextured
Created by Luizi
Improves all vanilla weapons by giving them a more defined aesthetic. Every weapon has been redrawn and redesigned to be more realistic and cleaner, the pictures are done in high resolution so they work perfectly with zoom mods like Camera+ Includes - Auto...
Vault [1.0]
Created by SickBoyWi
Allows you to build a vault. Essentially this mod adds walls and doors that are nearly indestructible. Think bank vault. No amount of shooting a gun at a bank vault is likely to break a section of it down, and this provides for that. The walls and door are...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
[1.0] Android Resurrection Kit - Unofficial Android Tiers addon
Repair androids via craftable kits. Android Tiers by Atlas and associated mods required. Introduces 3 special, somewhat expensive kits: B-Tier Repair Kit, Resurrects T1 androids A-Tier Repair Kit, Resurrects T1 and T2 androids S-Tier Repair Kit, Resurrects...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Combat Extended [1.4]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
Combat Extended Guns
Created by N7Huntsman
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Carpets of the Rainbow
Created by FrozenSnowFox
This mod is discontinued and will not be updated. I recommend getting Dub's Paint Shop, it allows you to recolor carpets without needing multiple different color entries. The RGB codes below may be of some use if you're looking for some nice colors though....
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[FSF] Growable Mushrooms
Created by FrozenSnowFox
Description This mod makes those wonderful cave mushrooms Glowstool, Agarilux and Timbershroom (Requires Ideology) into plantable crops. I've tweaked the growth days and yield to make them more sensible making them into the perfect mountain base crop (plan...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[SYR] Metallic Batteries
Created by Syrchalis
Adds batteries made of different metals with different stats https://i.imgur.com/s8csNp7.png Seven batteries are added, each requiring different materials and providing different benefits. Some of them are locked behind additional research. The uranium bat...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[WD] Barbed Wire
Created by Sand Dog
Description: Yes, Just another mod which adds barbed wire. Balance Note: works well for modded game, but breaks the base game balance, so not recommended for not-modded game. State: Completed. No changes planned. Features: 1. Adds barbed wire that slows do...
Barricades! (Obsolete)
Created by Sand Dog
Description: This mod added barricades and changed steel to cloth for sandbags before this idea was included to the original game. The mod is obsolete, because there are Barricades in the base now! Features: 1.0 - Sandbags now require 10 cloth instead 5 st...