The Riftbreaker

The Riftbreaker

Entity Patcher
1–10/14 bejegyzés mutatása
< 1  2 >
Frissítés: szept. 30. @ 18:38

Added weapon_item_desc.lua

Frissítés: szept. 29. @ 18:36

Fixed BuildingDesc.costs.building_cost failing to set value
new patcher_utils.lua
new type_utils.lua

Frissítés: szept. 26. @ 18:29

Added ignore change logs
Added handler log
Added Turret handler for TurretDesc and TurrentComponent
Added costs change to add new costs to buildings

Frissítés: szept. 22. @ 17:20

Added own buildingdesc.lua
Included fail count to each bp
Included at end of Apply() overall changes
Included flag to ignore fail logs of bp and component

Frissítés: szept. 21. @ 14:28

Rename from entity_editor_utils to entity_patcher

added health handler (healthdesc, health component, regenerationcomponent)
added lua_component handler allow change database values (float, int, string)

Frissítés: szept. 19. @ 7:16

Adde resistance component handler

Frissítés: szept. 16. @ 18:16

Changed EffectDesc handler to use reflection_helper also changed effectdesc_helper to user reflection as well

Frissítés: szept. 15. @ 14:27

Frissítés: szept. 14. @ 17:05

Added BuildingDesc costs handler

Frissítés: szept. 13. @ 16:12

Included new version change EffectDesc