Europa Universalis IV
Roads as Buildings
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Обновление: 28 янв в 4:31
автор: ReyDeLeon

  • Added sawmill manufactory (for paper and tropical wood)
  • Improved user unterface on the left (production interface). Now all icons are aligned properly and less used buildings categories are now moved to the bottom (Post and Misc. categories)

Обновление: 24 янв в 9:28
автор: ReyDeLeon

  • Increased the amount of taxes generated by every road level to make it more reasonable investment

Обновление: 24 янв в 5:09
автор: ReyDeLeon

  • Pillory icon fix

Обновление: 23 янв в 7:48
автор: ReyDeLeon

  • Fixed wrongly named icon of asian chapel and building is now properly visible thanks to @krummavisur report

Обновление: 21 янв в 16:24
автор: ReyDeLeon

  • Added new building - pillory (pre courthouse)
  • updated many latin buildings icons
  • Updated theatre icon
  • Updated leisure buildings category icon thanks to Kirikaze suggestion
  • Updated leisure buildings modifiers (culture conversion cost reduction added)

Обновление: 19 янв в 13:47
автор: ReyDeLeon

  • Made final naval buildings available a bit earlier

Обновление: 19 янв в 13:21
автор: ReyDeLeon

  • Leisure buildings can now be also built in gold producing provinces

Обновление: 18 янв в 6:51
автор: ReyDeLeon

  • Fixed an issue thanks to Dr Dolittle's report with different unit types in the macro builder like cannons, or other special units. They are available to choose now

Обновление: 16 янв в 5:44
автор: ReyDeLeon

  • Switched Armory and Arsenal's bonuses

Обновление: 16 янв в 5:35
автор: ReyDeLeon

  • Localisation fix