Europa Universalis IV

Europa Universalis IV

Roads as Buildings
Se afișează 21-30 din 34 intrări
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Actualizare: 28 ian. @ 4:31

  • Added sawmill manufactory (for paper and tropical wood)
  • Improved user unterface on the left (production interface). Now all icons are aligned properly and less used buildings categories are now moved to the bottom (Post and Misc. categories)

Actualizare: 24 ian. @ 9:28

  • Increased the amount of taxes generated by every road level to make it more reasonable investment

Actualizare: 24 ian. @ 5:09

  • Pillory icon fix

Actualizare: 23 ian. @ 7:48

  • Fixed wrongly named icon of asian chapel and building is now properly visible thanks to @krummavisur report

Actualizare: 21 ian. @ 16:24

  • Added new building - pillory (pre courthouse)
  • updated many latin buildings icons
  • Updated theatre icon
  • Updated leisure buildings category icon thanks to Kirikaze suggestion
  • Updated leisure buildings modifiers (culture conversion cost reduction added)

Actualizare: 19 ian. @ 13:47

  • Made final naval buildings available a bit earlier

Actualizare: 19 ian. @ 13:21

  • Leisure buildings can now be also built in gold producing provinces

Actualizare: 18 ian. @ 6:51

  • Fixed an issue thanks to Dr Dolittle's report with different unit types in the macro builder like cannons, or other special units. They are available to choose now

Actualizare: 16 ian. @ 5:44

  • Switched Armory and Arsenal's bonuses

Actualizare: 16 ian. @ 5:35

  • Localisation fix