Europa Universalis IV

Europa Universalis IV

Roads as Buildings
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Actualización: 28 ENE a las 4:31 a. m.

  • Added sawmill manufactory (for paper and tropical wood)
  • Improved user unterface on the left (production interface). Now all icons are aligned properly and less used buildings categories are now moved to the bottom (Post and Misc. categories)

Actualización: 24 ENE a las 9:28 a. m.

  • Increased the amount of taxes generated by every road level to make it more reasonable investment

Actualización: 24 ENE a las 5:09 a. m.

  • Pillory icon fix

Actualización: 23 ENE a las 7:48 a. m.

  • Fixed wrongly named icon of asian chapel and building is now properly visible thanks to @krummavisur report

Actualización: 21 ENE a las 4:24 p. m.

  • Added new building - pillory (pre courthouse)
  • updated many latin buildings icons
  • Updated theatre icon
  • Updated leisure buildings category icon thanks to Kirikaze suggestion
  • Updated leisure buildings modifiers (culture conversion cost reduction added)

Actualización: 19 ENE a las 1:47 p. m.

  • Made final naval buildings available a bit earlier

Actualización: 19 ENE a las 1:21 p. m.

  • Leisure buildings can now be also built in gold producing provinces

Actualización: 18 ENE a las 6:51 a. m.

  • Fixed an issue thanks to Dr Dolittle's report with different unit types in the macro builder like cannons, or other special units. They are available to choose now

Actualización: 16 ENE a las 5:44 a. m.

  • Switched Armory and Arsenal's bonuses

Actualización: 16 ENE a las 5:35 a. m.

  • Localisation fix