Europa Universalis IV
Roads as Buildings
Показване на 21 — 30 от 34 постъпления
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Обновление: 28 ян. в 4:31

  • Added sawmill manufactory (for paper and tropical wood)
  • Improved user unterface on the left (production interface). Now all icons are aligned properly and less used buildings categories are now moved to the bottom (Post and Misc. categories)

Обновление: 24 ян. в 9:28

  • Increased the amount of taxes generated by every road level to make it more reasonable investment

Обновление: 24 ян. в 5:09

  • Pillory icon fix

Обновление: 23 ян. в 7:48

  • Fixed wrongly named icon of asian chapel and building is now properly visible thanks to @krummavisur report

Обновление: 21 ян. в 16:24

  • Added new building - pillory (pre courthouse)
  • updated many latin buildings icons
  • Updated theatre icon
  • Updated leisure buildings category icon thanks to Kirikaze suggestion
  • Updated leisure buildings modifiers (culture conversion cost reduction added)

Обновление: 19 ян. в 13:47

  • Made final naval buildings available a bit earlier

Обновление: 19 ян. в 13:21

  • Leisure buildings can now be also built in gold producing provinces

Обновление: 18 ян. в 6:51

  • Fixed an issue thanks to Dr Dolittle's report with different unit types in the macro builder like cannons, or other special units. They are available to choose now

Обновление: 16 ян. в 5:44

  • Switched Armory and Arsenal's bonuses

Обновление: 16 ян. в 5:35

  • Localisation fix