Psychopomp GOLD

Psychopomp GOLD

Tsu's WorldMap Unlocker
正在显示第 1 - 9 项,共 9 项条目
更新于:6 月 1 日 下午 10:03
作者:tsubaki

v1.0.4

更新于:6 月 1 日 下午 9:50
作者:tsubaki

v1.0.4 - changed config file version number.

更新于:6 月 1 日 下午 9:40
作者:tsubaki

v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

更新于:5 月 28 日 下午 1:55
作者:tsubaki

im an idiot.

更新于:5 月 28 日 下午 1:50
作者:tsubaki

v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

更新于:5 月 28 日 下午 1:36
作者:tsubaki

v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

更新于:2024 年 11 月 22 日 下午 7:31
作者:tsubaki

v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

更新于:2024 年 11 月 9 日 上午 11:23
作者:tsubaki

v1.0.1 - Readded _reset func, made emerald keys static.

更新于:2024 年 11 月 7 日 上午 12:19
作者:tsubaki

v1.0.0 - Release