Psychopomp GOLD

Psychopomp GOLD

Tsu's WorldMap Unlocker
Näytetään 1–9 / 9
Päivitys: 1.6. klo 22.03
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v1.0.4

Päivitys: 1.6. klo 21.50
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v1.0.4 - changed config file version number.

Päivitys: 1.6. klo 21.40
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v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

Päivitys: 28.5. klo 13.55
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im an idiot.

Päivitys: 28.5. klo 13.50
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v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

Päivitys: 28.5. klo 13.36
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v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

Päivitys: 22.11.2024 klo 19.31
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v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

Päivitys: 9.11.2024 klo 11.23
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v1.0.1 - Readded _reset func, made emerald keys static.

Päivitys: 7.11.2024 klo 0.19
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v1.0.0 - Release