Psychopomp GOLD

Psychopomp GOLD

Tsu's WorldMap Unlocker
9件中 1-9 を表示
更新:6月1日 @ 22時03分
更新者:tsubaki

v1.0.4

更新:6月1日 @ 21時50分
更新者:tsubaki

v1.0.4 - changed config file version number.

更新:6月1日 @ 21時40分
更新者:tsubaki

v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

更新:5月28日 @ 13時55分
更新者:tsubaki

im an idiot.

更新:5月28日 @ 13時50分
更新者:tsubaki

v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

更新:5月28日 @ 13時36分
更新者:tsubaki

v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

更新:2024年11月22日 @ 19時31分
更新者:tsubaki

v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

更新:2024年11月9日 @ 11時23分
更新者:tsubaki

v1.0.1 - Readded _reset func, made emerald keys static.

更新:2024年11月7日 @ 0時19分
更新者:tsubaki

v1.0.0 - Release