Psychopomp GOLD

Psychopomp GOLD

Tsu's WorldMap Unlocker
Menampilkan1-9 dari 9 kiriman
Pembaruan: 1 Jun @ 10:03pm
berdasarkan tsubaki

v1.0.4

Pembaruan: 1 Jun @ 9:50pm
berdasarkan tsubaki

v1.0.4 - changed config file version number.

Pembaruan: 1 Jun @ 9:40pm
berdasarkan tsubaki

v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

Pembaruan: 28 Mei @ 1:55pm
berdasarkan tsubaki

im an idiot.

Pembaruan: 28 Mei @ 1:50pm
berdasarkan tsubaki

v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

Pembaruan: 28 Mei @ 1:36pm
berdasarkan tsubaki

v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

Pembaruan: 22 Nov 2024 @ 7:31pm
berdasarkan tsubaki

v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

Pembaruan: 9 Nov 2024 @ 11:23am
berdasarkan tsubaki

v1.0.1 - Readded _reset func, made emerald keys static.

Pembaruan: 7 Nov 2024 @ 12:19am
berdasarkan tsubaki

v1.0.0 - Release