Psychopomp GOLD

Psychopomp GOLD

Tsu's WorldMap Unlocker
1-9 van 9 items weergegeven
Update: 1 jun om 22:03
door tsubaki

v1.0.4

Update: 1 jun om 21:50
door tsubaki

v1.0.4 - changed config file version number.

Update: 1 jun om 21:40
door tsubaki

v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

Update: 28 mei om 13:55
door tsubaki

im an idiot.

Update: 28 mei om 13:50
door tsubaki

v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

Update: 28 mei om 13:36
door tsubaki

v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

Update: 22 nov 2024 om 19:31
door tsubaki

v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

Update: 9 nov 2024 om 11:23
door tsubaki

v1.0.1 - Readded _reset func, made emerald keys static.

Update: 7 nov 2024 om 0:19
door tsubaki

v1.0.0 - Release