Psychopomp GOLD
Tsu's WorldMap Unlocker
Показване на 1 — 9 от 9 постъпления
Обновление: 1 юни в 22:03
от tsubaki

v1.0.4

Обновление: 1 юни в 21:50
от tsubaki

v1.0.4 - changed config file version number.

Обновление: 1 юни в 21:40
от tsubaki

v1.0.4
- Rewrote entire game_progress.gd script.
- Added clear print statements for every major step (label searches, state updates, button toggles, ascend button creation) to surface hidden errors.
- Combined repetitive “area completed” checks into a single helper method, reducing duplicate code.
- Wrapped all exported node uses in null checks, logging a warning if any expected button/label is missing.
- Consolidated the three final‐button visibility toggles into one looped helper.

Обновление: 28 май в 13:55
от tsubaki

im an idiot.

Обновление: 28 май в 13:50
от tsubaki

v1.0.3b - fixed oversight with no ascend button showing at 'end game'.

Обновление: 28 май в 13:36
от tsubaki

v1.0.3
-fixed to work with new update
-tweeked some code on how the buttons are added.

Обновление: 22 ноем. 2024 в 19:31
от tsubaki

v1.0.2
Fixed an issue with the mod detecting which worldmap you were on and drawing the ascend button
Fixed an issue with a bug where when you replayed a level and collected an emerald key the mod would not show the 'unique' locations. This was due to the mod literally checking if you had 6 keys.

Обновление: 9 ноем. 2024 в 11:23
от tsubaki

v1.0.1 - Readded _reset func, made emerald keys static.

Обновление: 7 ноем. 2024 в 0:19
от tsubaki

v1.0.0 - Release