Kenshi
Crunk Tweak Compilation
Näytetään 11–20 / 49
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Päivitys: 6.7. klo 1.43
tekijältä crunk aint dead

Restored faction status to starving bandits and outlaws.

Wrench now functions as basic a repair kit

Päivitys: 27.4. klo 12.05
tekijältä crunk aint dead

fixed bull heal rate

Päivitys: 25.4. klo 13.29
tekijältä crunk aint dead

hotfixes

Päivitys: 25.4. klo 0.43
tekijältä crunk aint dead

-Shinobi Thieves towers have their own AI, will not wander away from their tower. Will not assist allied players caught stealing in town, meaning that there won't be a bloodbath if you get caught stealing.

Päivitys: 25.4. klo 0.41
tekijältä crunk aint dead

fixed glitch of crowd accumulating outside of thieves guild towers

Päivitys: 21.4. klo 17.25
tekijältä crunk aint dead

-Added collision to market tents. Can now be dismantled.

Päivitys: 19.4. klo 13.21
tekijältä crunk aint dead

tweaked throne room AI

Päivitys: 18.4. klo 17.21
tekijältä crunk aint dead

hotfix reverted AI changes in camps

Päivitys: 17.4. klo 23.57
tekijältä crunk aint dead

-Reverted goggles being wearable in the belt slot. There are many better mods which do this.

-Many characters now perform robotocs (Dack, Quin, Tinfist, Cat-Lon, Armour King, Burn, General Hat-12, General Jang, Head of Agriculture, Ponk, Screamer the False, Rhinobot, Skeleton Barman, and Vault Warden, Police Chief). Gave all these characters skeleton repair kits.

-Sand Ninjas will be less suicidal, will not attack characters stronger than them or large squads.

-Cannibals will prioritize placing captives in cages, won't fight while holding bodies as often.

-NPCs in camps will use their beds and sit around campfires.

-Characters will now automatically get food when manning turrets.

-All faction leaders will use furniture in their house, guards will be less likely to wander off.

Päivitys: 17.4. klo 22.00
tekijältä crunk aint dead

-Increased the Southern Hive King's inventory size 8x4 > 8x8.