Kenshi
Crunk Tweak Compilation
Näytetään 41–49 / 49
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Päivitys: 27.8.2024 klo 7.40
tekijältä crunk aint dead

increased shark no foliage range

made suspicious settler's pup into a puppy.

Päivitys: 20.8.2024 klo 20.28
tekijältä crunk aint dead

quickfix

Päivitys: 20.8.2024 klo 20.08
tekijältä crunk aint dead

-Robotics is now an AI task and is performed by Scraphouse skeletons (Quin, Dack), Armour King, and Vault Warden.
-Burn and Shinobi Thieves stay at home.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.

Päivitys: 14.8.2024 klo 9.32
tekijältä crunk aint dead

reverted hives eating teeth, it was canon but un-needed

Päivitys: 13.8.2024 klo 11.01
tekijältä crunk aint dead

reverted soldierbot being playable

Päivitys: 8.8.2024 klo 19.20
tekijältä crunk aint dead

changed imprisonment to tech level 1

Päivitys: 5.8.2024 klo 7.57
tekijältä crunk aint dead

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Päivitys: 5.8.2024 klo 7.53
tekijältä crunk aint dead

-Added wind to Deadlands and World's End.
-Gave Izumi science stats, changed griffin to a vagrant.

Päivitys: 4.8.2024 klo 15.02
tekijältä crunk aint dead