Kenshi
Crunk Tweak Compilation
Menampilkan11-20 dari 49 kiriman
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Pembaruan: 6 Jul @ 1:43am
berdasarkan crunk aint dead

Restored faction status to starving bandits and outlaws.

Wrench now functions as basic a repair kit

Pembaruan: 27 Apr @ 12:05pm
berdasarkan crunk aint dead

fixed bull heal rate

Pembaruan: 25 Apr @ 1:29pm
berdasarkan crunk aint dead

hotfixes

Pembaruan: 25 Apr @ 12:43am
berdasarkan crunk aint dead

-Shinobi Thieves towers have their own AI, will not wander away from their tower. Will not assist allied players caught stealing in town, meaning that there won't be a bloodbath if you get caught stealing.

Pembaruan: 25 Apr @ 12:41am
berdasarkan crunk aint dead

fixed glitch of crowd accumulating outside of thieves guild towers

Pembaruan: 21 Apr @ 5:25pm
berdasarkan crunk aint dead

-Added collision to market tents. Can now be dismantled.

Pembaruan: 19 Apr @ 1:21pm
berdasarkan crunk aint dead

tweaked throne room AI

Pembaruan: 18 Apr @ 5:21pm
berdasarkan crunk aint dead

hotfix reverted AI changes in camps

Pembaruan: 17 Apr @ 11:57pm
berdasarkan crunk aint dead

-Reverted goggles being wearable in the belt slot. There are many better mods which do this.

-Many characters now perform robotocs (Dack, Quin, Tinfist, Cat-Lon, Armour King, Burn, General Hat-12, General Jang, Head of Agriculture, Ponk, Screamer the False, Rhinobot, Skeleton Barman, and Vault Warden, Police Chief). Gave all these characters skeleton repair kits.

-Sand Ninjas will be less suicidal, will not attack characters stronger than them or large squads.

-Cannibals will prioritize placing captives in cages, won't fight while holding bodies as often.

-NPCs in camps will use their beds and sit around campfires.

-Characters will now automatically get food when manning turrets.

-All faction leaders will use furniture in their house, guards will be less likely to wander off.

Pembaruan: 17 Apr @ 10:00pm
berdasarkan crunk aint dead

-Increased the Southern Hive King's inventory size 8x4 > 8x8.