Kenshi
Crunk Tweak Compilation
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更新于:4 月 27 日 下午 12:05

fixed bull heal rate

更新于:4 月 25 日 下午 1:29

hotfixes

更新于:4 月 25 日 上午 12:43

-Shinobi Thieves towers have their own AI, will not wander away from their tower. Will not assist allied players caught stealing in town, meaning that there won't be a bloodbath if you get caught stealing.

更新于:4 月 25 日 上午 12:41

fixed glitch of crowd accumulating outside of thieves guild towers

更新于:4 月 21 日 下午 5:25

-Added collision to market tents. Can now be dismantled.

更新于:4 月 19 日 下午 1:21

tweaked throne room AI

更新于:4 月 18 日 下午 5:21

hotfix reverted AI changes in camps

更新于:4 月 17 日 下午 11:57

-Reverted goggles being wearable in the belt slot. There are many better mods which do this.

-Many characters now perform robotocs (Dack, Quin, Tinfist, Cat-Lon, Armour King, Burn, General Hat-12, General Jang, Head of Agriculture, Ponk, Screamer the False, Rhinobot, Skeleton Barman, and Vault Warden, Police Chief). Gave all these characters skeleton repair kits.

-Sand Ninjas will be less suicidal, will not attack characters stronger than them or large squads.

-Cannibals will prioritize placing captives in cages, won't fight while holding bodies as often.

-NPCs in camps will use their beds and sit around campfires.

-Characters will now automatically get food when manning turrets.

-All faction leaders will use furniture in their house, guards will be less likely to wander off.

更新于:4 月 17 日 下午 10:00

-Increased the Southern Hive King's inventory size 8x4 > 8x8.

更新于:2 月 13 日 下午 4:40

restored goggles to hive workers.

disabled distant towns mesh on all camps