Garry's Mod

Garry's Mod

PAC3 [develop version]
Zobrazuje se 31–40 z 261 položek
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Aktualizace: 5. čvn. v 20.38

Update command.lua

Aktualizace: 2. čvn. v 19.37

clamp multiline text editor on screen height

the OK button could be inaccessible on small monitors

Aktualizace: 2. čvn. v 15.24

fix a quicksetup variable

Aktualizace: 1. čvn. v 1.03

proxy optimization

if a part-finding function fails repeatedly to find a valid part to cache, stop searching after 250 tries

Aktualizace: 1. čvn. v 0.43

cleanup damagezone hit markers more

handle with part's onthink, also cleaned up on remove, dumps all hit markers into a shared table for a more thorough pass

add the RefreshZone DoT mode which repeats the damagezone pass later (position may change, entities may come in or out), as opposed to only one sampling and repeating damage on these same entities

add a nicename detailing key information of the damage zone when applicable: DoT, type, damage+scaling, 'do not kill' critical conditions

Aktualizace: 31. kvě. v 21.32

zoomslider validity check

Aktualizace: 21. kvě. v 0.40

Blacklist crashing effect (#1413)

Aktualizace: 18. kvě. v 10.06

NL cvar fix

copy them to the client realm

Aktualizace: 17. kvě. v 17.56

disable nearest_life by default and define some sv convars

despite its usefulness in wacky functional and combat pacmaking, by default we shall avoid aimbot and discovery of hidden players unless the setting is enabled

I have an upcoming update to make it more configurable, but I intend to partially push this fragment to master first

Aktualizace: 17. kvě. v 16.26

editor fix

if start with pac disabled, regain pac.LocalPlayer reference when opening editor