Arma 3
Modular Shoothouse Parts
目前顯示第 1-10 項,共 16 項
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更新:5 月 31 日 @ 下午 12:45
Brominum 發表

-Fixes doubledoors in 3den, now you can lock both doors instead of just one.

更新:1 月 22 日 @ 下午 3:20
Brominum 發表

- Added 'rubber' variant of Old Walls
- Updated all old assets to use nice new textures
- Really actually did the inheritance right without breaking it this time lol

更新:1 月 13 日 @ 上午 11:34
Brominum 發表

Fix for physx/grenades not going through doorways - Thanks OAK for the heads up

更新:1 月 4 日 @ 上午 9:49
Brominum 發表

- Added faces on ends & bottoms of remastered assets
- Fixed gap on stairs floor piece

更新:2024 年 12 月 25 日 @ 下午 8:33
Brominum 發表

-And re-signed and packed it again... Merry Christmas.

更新:2024 年 12 月 25 日 @ 下午 8:03
Brominum 發表

-Fixed inheritance mistake in the config causing errors

更新:2024 年 12 月 18 日 @ 下午 12:59
Brominum 發表

Fixed snapping not working if modular warehouses were loaded (Overlapping CfgFunctions classnames for functions)

更新:2024 年 12 月 14 日 @ 下午 5:59
Brominum 發表

- Fixed hiddenSelections texturing on the remastered walls
- Added Rubber and Wood variants to remastered walls and compressed nohq textures for filesize savings while adding new textures
- Cleaned up both configs
- Removed red stripe from concrete and wood variants

更新:2024 年 10 月 11 日 @ 下午 1:20
Brominum 發表

Re-add and fix remastered doors and floors
Updated config names and models
Added locking functionality to all doors (This makes them Breach/Melee compatible)
Standardized naming convention to Door_X
Add thumbnails for new assets

更新:2024 年 9 月 16 日 @ 下午 3:14
Brominum 發表

-Adds logo and description to mod/main menu entry
-Adds compatibility for Terrain Builder - Door assets are now Land_* classnames. Walls and catwalks unchanged. No action needed for backwards compatibility.