Arma 3

Arma 3

Modular Shoothouse Parts
Zobrazuje se 1–10 z 16 položek
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Aktualizace: 31. kvě. v 12.45
provedl Brominum

-Fixes doubledoors in 3den, now you can lock both doors instead of just one.

Aktualizace: 22. led. v 15.20
provedl Brominum

- Added 'rubber' variant of Old Walls
- Updated all old assets to use nice new textures
- Really actually did the inheritance right without breaking it this time lol

Aktualizace: 13. led. v 11.34
provedl Brominum

Fix for physx/grenades not going through doorways - Thanks OAK for the heads up

Aktualizace: 4. led. v 9.49
provedl Brominum

- Added faces on ends & bottoms of remastered assets
- Fixed gap on stairs floor piece

Aktualizace: 25. pro. 2024 v 20.33
provedl Brominum

-And re-signed and packed it again... Merry Christmas.

Aktualizace: 25. pro. 2024 v 20.03
provedl Brominum

-Fixed inheritance mistake in the config causing errors

Aktualizace: 18. pro. 2024 v 12.59
provedl Brominum

Fixed snapping not working if modular warehouses were loaded (Overlapping CfgFunctions classnames for functions)

Aktualizace: 14. pro. 2024 v 17.59
provedl Brominum

- Fixed hiddenSelections texturing on the remastered walls
- Added Rubber and Wood variants to remastered walls and compressed nohq textures for filesize savings while adding new textures
- Cleaned up both configs
- Removed red stripe from concrete and wood variants

Aktualizace: 11. říj. 2024 v 13.20
provedl Brominum

Re-add and fix remastered doors and floors
Updated config names and models
Added locking functionality to all doors (This makes them Breach/Melee compatible)
Standardized naming convention to Door_X
Add thumbnails for new assets

Aktualizace: 16. zář. 2024 v 15.14
provedl Brominum

-Adds logo and description to mod/main menu entry
-Adds compatibility for Terrain Builder - Door assets are now Land_* classnames. Walls and catwalks unchanged. No action needed for backwards compatibility.