Arma 3
Modular Shoothouse Parts
Εμφάνιση 1-10 από 16 καταχωρίσεις
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Ενημέρωση: 31 Μαϊ στις 12:45
από Brominum

-Fixes doubledoors in 3den, now you can lock both doors instead of just one.

Ενημέρωση: 22 Ιαν στις 15:20
από Brominum

- Added 'rubber' variant of Old Walls
- Updated all old assets to use nice new textures
- Really actually did the inheritance right without breaking it this time lol

Ενημέρωση: 13 Ιαν στις 11:34
από Brominum

Fix for physx/grenades not going through doorways - Thanks OAK for the heads up

Ενημέρωση: 4 Ιαν στις 9:49
από Brominum

- Added faces on ends & bottoms of remastered assets
- Fixed gap on stairs floor piece

Ενημέρωση: 25 Δεκ 2024 στις 20:33
από Brominum

-And re-signed and packed it again... Merry Christmas.

Ενημέρωση: 25 Δεκ 2024 στις 20:03
από Brominum

-Fixed inheritance mistake in the config causing errors

Ενημέρωση: 18 Δεκ 2024 στις 12:59
από Brominum

Fixed snapping not working if modular warehouses were loaded (Overlapping CfgFunctions classnames for functions)

Ενημέρωση: 14 Δεκ 2024 στις 17:59
από Brominum

- Fixed hiddenSelections texturing on the remastered walls
- Added Rubber and Wood variants to remastered walls and compressed nohq textures for filesize savings while adding new textures
- Cleaned up both configs
- Removed red stripe from concrete and wood variants

Ενημέρωση: 11 Οκτ 2024 στις 13:20
από Brominum

Re-add and fix remastered doors and floors
Updated config names and models
Added locking functionality to all doors (This makes them Breach/Melee compatible)
Standardized naming convention to Door_X
Add thumbnails for new assets

Ενημέρωση: 16 Σεπ 2024 στις 15:14
από Brominum

-Adds logo and description to mod/main menu entry
-Adds compatibility for Terrain Builder - Door assets are now Land_* classnames. Walls and catwalks unchanged. No action needed for backwards compatibility.